Please use this identifier to cite or link to this item: https://hdl.handle.net/11147/3412
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dc.contributor.advisorEyüce, Ahmeten
dc.contributor.authorKan, Gözde-
dc.date.accessioned2014-07-22T13:51:29Z-
dc.date.available2014-07-22T13:51:29Z-
dc.date.issued1999en
dc.identifier.urihttp://hdl.handle.net/11147/3412-
dc.descriptionThesis (Master)--İzmir Institute of Technology, Architecture, İzmir, 1999en
dc.descriptionIncludes bibliographical references (leaves: 131-138)en
dc.descriptionText in English; Abstract: Turkish and Englishen
dc.descriptionix, 141 leavesen
dc.description.abstractWithin the scope of this study, while questioning the impacts of digital technology on the individual and architecture, the thesis contains theories and projections relating to the new and future possibilities of the architectural design process in the information age, as explored through the digital medium as well as the transfer of the digital ideas into reality. The aim is to widen the understanding of the new possibilities for architecture. The concepts, metaphors, possibilities, techniques and expressions available to the designers of the virtual world, are discussed and exemplified. The new applications and opportunities that the digital world has to offer .cyber-architects. of the future are explored.The thesis aimed to form a discussion on investigating the role of computer on design, and what the idea of virtuality offer to architecture related with the projects. In this regard, the idea which is aimed to achieve is in all these transformations, architecture, too, lives challenges inside and tries to find a new way in expressing the ideas together with cooperating the other disciplines. Today, in every field of our life, we have been liberalizated, or more truly, virtualized. A general movement of virtualization has begun to affect not only the fields of information and communication but also our physical presence so as architecture. As a result, thesis, tries to answer the questions of .what is the break-through?. .Is the break-through only in technology, not in architecture? or .is the computer more than a representational tool?. including a series of comparative analysis.Key Words: cyberspace, virtual reality, computer aided design, information technology, hypersurface and liquid architecture, future, media, architectural space, philosophy, digital architecture, information age, internet, interaction, simulacr, cyberpunk, cyberception, cyberculture.en
dc.language.isoenen_US
dc.publisherIzmir Institute of Technologyen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subject.lccNA2728. K36 1999en
dc.subject.lcshArchitectural drawing--Computer aided designen
dc.subject.lcshVirtual reality in architectureen
dc.subject.lcshCyberspaceen
dc.subject.lcshInformation technologyen
dc.titleCyberspace, as a generator concept for the futureen_US
dc.typeMaster Thesisen_US
dc.institutionauthorKan, Gözde-
dc.departmentThesis (Master)--İzmir Institute of Technology, Architectureen_US
dc.relation.publicationcategoryTezen_US
item.grantfulltextopen-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.cerifentitytypePublications-
item.openairetypeMaster Thesis-
item.languageiso639-1en-
item.fulltextWith Fulltext-
Appears in Collections:Master Degree / Yüksek Lisans Tezleri
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